DASOULMAN STORE INCORPORATED

Amazon Associates Partner
ID: YGSH435266178GTR4

Amazon

StarCraft II Terrans: Wings of Liberty - Review

Posted by dasoulman Monday, August 17, 2009 0 comments

StarCraft II Terrans: Wings of Liberty - Review

Also known as: StarCraft 2 -- Terrans, Project Alpha [project codename]




The long-awaited return of StarCraft has been rumored for years, and now is finally official -- Blizzard officially announced on May 19, 2007 the sequel to its incredible strategy title Starcraft.

Designed to be the ultimate competitive real-time strategy game, StarCraft II features the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II also featurse a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.

Each chapter of Starcraft II focuses on a specific faction of the Starcraft war. By splitting the game, players will access more story content, more characters, and more customization as the explore each side of the conflict.

Forza Motorsport 3 Review

Posted by dasoulman Friday, August 14, 2009 0 comments

Forza Motorsport 3 Review

Get it only on MyStore under Games Category for slashed Price
Price: $59.99 & this item ships for FREE with Super Saver Shipping.


Forza is a funny old series. It consistently scoops up superb marks, is raved about by racing purists and is the nearest thing to Officially the World’s Best Racing Game Evah (that’d be Gran Turismo) you’ll find on 360. Yet perhaps that’s the crux of the problem; for whatever reason, developer Turn 10’s opus has never hit the populist heights of Polyphony’s seminal series. But as the years drift by and GT5 appears scarcely closer than when it was first announced, isn’t it time we finally gave Forza a break?




Damn right it is. Although deemed soulless and spartan by casual racers, it’s actually possible to retrospectively argue that in pure mechanical terms Forza 2 remains the standout driving sim on any system. It combined ultra-real handling and an unparalleled upgrade system with a 60fps engine that – while not Gotham-breathtaking – was faster than a butcher’s dog on amphetamines. Plus, you could construct decals based on a gigantic phallus; our knob-mobile was a work of automotive art.

So... imagine all these existing good bits, then imagine Turn 10 went absolutely bonkers and also stole a bit of the best ideas from all the other standout racers on the market. Features like a graphics engine (still holding steady at 60fps) that makes GT5 look like Chase HQ on the ZX spectrum, Blur’s online community appeal, GRID’s time-rewind function and an idiot-proof ‘one button drive’ driving aid that we can only presume was pilfered from Pole Position on the Atari 2600. Forza 3 wants to be all things to all racing fans, and by golly it might just succeed.




Another score over Gran Turismo is the fact Forza has beaten GT to the damage punch. We’re not just talking the odd dent or paint chip here; imagine cars flipped onto their roofs, broken axles and full 360° rolls. Better still, a fully-fledged video editor lets you whip up professional looking recreations of your most glorious victories, narrow misses and mash-ups to share with fellow gearheads on Xbox Live.

Just when it could hardly get any better, in comes a whole new season mode packing a mighty 200 different events. Oval racing (maybe a riposte to Gran Turismo 5 snagging the NASCAR license?), drifting, drag and a Le Mans mode join oldies but goodies like circuits and timed events – while we’re guessing the rest are simply variations on these established themes. Multiplayer-wise, Turn 10 have hinted at an entirely new riff on online play, linked to their title’s raison d’etre – the fostering of user-created content. Meanwhile, on the driving aid side we’re promised more power than ever before; play the game as an arcadey racer or hardcore sim - it's up to you.





There’s so much goodness here, in fact, that E3 08’s rumour that the game would ship on two DVDs has in fact turned out to be true – one works as the install, the other runs the actual game afterwards. Who needs Blu-ray? (No you don’t, shut up.) And the final indignity? Forza 3 is revving onto 360s in October, well ahead of Gran Turismo 5’s alleged release date. It’ll also mean Turn 10 will have released three whole Forza iterations in the time since GT4 was brought out – no mean feat. But then, this is no ordinary developer, and certainly no ordinary racer. Helming "the definitive racing game of this generation" (Turn 10’s words, not ours) is a lofty ambition, but a laudable one. If Forza 3’s scattergun approach can live up to half the claims its dev is making, everybody else might as well pack up and go home.

Hannah Montana: The Movie

Posted by dasoulman Tuesday, August 11, 2009 0 comments

Hannah Montana: The Movie Review

Get It In MyStore now!
Price : $15.99 & eligible for FREE Super Saver Shipping on orders over $25



CBN.com - Hannah Montana: The Movie, based on the popular Disney Channel TV series and starring superstar Miley Cyrus, is a delightful family movie.

Miley Stewart (played by Miley Cyrus) is a young teenager from Tennessee who has an alter ego, “Hannah Montana,” who is an international pop superstar. When the fame starts to go to her head, her father Robby Ray Stewart (played by Billy Ray Cyrus) insists that they leave Beverly Hills and spend two weeks back in their small hometown.

Slowly, Miley comes to appreciate her down-home roots as well as the local teenage farmhand, Travis. When the town is threatened by a land developer, Miley must bring “Hannah” to the small town for a benefit concert.

Hannah Montana: The Movie is extremely well made and a delight for the whole family. While the story treads along predictable ground, it is handled well with a few surprises.

The movie’s charm is in the cast. Miley Cyrus delivers a fun, yet strongly emotional performance and truly carries the movie. Music is woven throughout not only with a new collection of songs by Hannah Montana but also with country stars Taylor Swift and Rascal Flatts.

There are a couple of story holes, such as how raising money would help the town and why Hannah needed to come for a concert when she obviously is wealthy, but that is merely quibbling.

The movie is heartfelt, with Miley having to choose whether she wants to be the “real” Miley from the small town or the superstar. Family is very important in the story. Also, Robby Ray sacrifices a potential romantic relationship for the benefit of helping his daughter.

The movie is without any negative content and is fit for all ages. It well deserves its G rating.

Full of much fun and music, Hannah Montana: The Movie is a family movie easy to commend.

Address comments to:
Robert Iger, President/CEO
The Walt Disney Company
(Walt Disney Pictures, Touchstone Pictures, Hollywood Pictures, Miramax Films, and Buena Vista Distribution)
Dick Cook, Chairman
The Walt Disney Studios
500 South Buena Vista Street
Burbank, CA 91521
Phone: (818) 560-1000
Web site: www.disney.com

More entertainment articles on CBN.com

Call of Duty Modern Warfare 2

Posted by dasoulman Monday, August 10, 2009 0 comments

Call of Duty Modern Warfare 2 Prestige Edition game review post

HMV has secured the exclusive rights to sell the upcoming Call of Duty: Modern Warfare 2 Prestige Edition and is taking pre-orders now.

The high street giant will be selling the £119.99 pack, that comes with night vision goggles as well as a host of extras, only on its online store, www.dasoulman-store.blogspot.com

The game goes on sale November 10th, but you can pre-order the pack now from its website. Given that numbers will probably be limited, if you've got the cash we'd say get ordering as soon as.

The pack will also include an artbook and a Xbox Live code to download the original Call of Duty.

Call of Duty 4: Modern Warfare

Gameplay

Available now in MyStore under Games category
Price : $59.99

As a first-person shooter, Modern Warfare puts in the player inside various military soldiers, with a focus exclusively on combat. The game offers a variety of real-world weapons and vehicles. The majority of the missions are ground-level infantry combat, but there are several missions in which the player mans a turret in an aircraft or Humvee.

The player looks around and aims the currently equipped weapon using the touch screen. On foot, the touch screen is also used to switch and reload firearms, switch to grenades, and interact with the game world; the directional pad is used to move and the shoulder buttons fire the current firearm.

To utilize unique features of the DS, this version includes several unique touch-screen features, including hacking terminals and bomb disarmament. Inventory controls and an overhead map and radar are located on the touch screen. The DS offers local multi-player via built-in wireless, but does not offer the online multiplayer central to the console and PC versions..[6]



The game takes place in a cold gray Russia and a bright, dusty Middle East and follows a fictitious storyline.[7] The game features twelve single player levels in its campaign, as well as several multiplayer modes including deathmatch, team deathmatch, and capture the flag.[8] Multiplayer supports up to four players and utilizes both multicard play and download play.[9]

Plot

The DS version of the game allows the player to assume the roles of several anonymous soldiers, who are either affiliated with the British S.A.S. or U.S. Marines. Unlike the console and PC version of Call of Duty 4, players do not directly impact the outcome of the war. Instead of going after the main antagonists of the overall plot (the Four Horsemen: Russian Ultranationalist Imran Zakhaev and his allies), the playable characters in the DS version participate in minor missions, such as escaping from an American military base in the Middle East as it is attacked by enemy forces, or raiding two cargo ships in the stormy black and dark
Call of Duty 4: Modern Warfare

Baltic Sea which may be carrying nuclear materials. The DS version focuses less on the main attempts to end the conflict and more on the supporting role of the various other soldiers who played a part in the war. The player can also be a gunner on a AC 130-Spectre Gunship as are in the regular console/computer version of Call of Duty 4.


Reception

The Nintendo DS version received an average score of 76% based on 19 reviews on the review aggregator Game Rankings,[20] and an average score of 75 out of 100 based on 22 reviews on Metacritic — indicating "generally favorable reviews."[10]

IGN scored Call of Duty 4's DS version at 7.8/10, praising elements including a surprising level of complexity for the hardware, "impressive sound production all around", fun gameplay, and enjoyable multiplayer. Criticism of the game notes some minor glitches, the absence of an online multiplayer mode, and inconsistencies in damage between different weapons.[6] Gamespot scored the game 7.0/10, praising technical achievements of the engine and audio which "... deliver the true Call of Duty experience". They also criticized the game's controls and lack of online multiplayer, noting "... the DS version doesn't offer any of the online modes that its console counterparts do, which means that your interest in the game will probably wane significantly after you complete that initial play-through."[14]

Left 4 Dead 2 Review

Posted by dasoulman Wednesday, August 5, 2009 0 comments


Left 4 Dead 2 Review

Selling In MyStore now! Grab One For You at slashed price
Price: $54.99 & this item ships for FREE with Super Saver Shipping
You Save: $5.00 (8%)



Left 4 Dead 2 (abbreviated L4D2) is a multiplayer co-operative survival horror FPS game developed by Valve Corporation. The game is being built using the Source engine and will be available on PC and Xbox 360 on November 17, 2009 and on November 20, 2009 in Europe. It is the sequel to Left 4 Dead and was first announced by Valve Corporation at Microsoft's E3 '09 press conference on June 1st.

According to Valve, the Infection has spread to the southern United States, where the sequel picks up 1 week after the events of the first game (3 weeks after the first infection). Left 4 Dead 2 will feature three new Infected (only two of which have been revealed; The Charger was revealed in the E3 '09 trailer and The Spitter on July 20th, 2009), 20 new weapons including melee weapons, new items, upgraded Infected (such as the hazmat-suited Infected that are immune to fire, the wandering Witch, Infected whose limbs can be taken off), five new campaigns which are said to connect unlike the original's, new Survivors, and one new gametype which has not yet been revealed.



Just like the original, the game has four Survivors in an apocalyptic pandemic battling against hordes of the Infected. There are four new Survivors in Left 4 Dead 2: Nick, Ellis, Rochelle, and Coach.
Another feature which has been announced is new powers to the Director. Instead of just switching up where items and enemies spawn according to how players are doing, it can now completely rearrange the map's layout, turning places that would normally be simple into mazes with dead ends.

The game will bring players a new gameplay experience with Close Combat weapons that can be found around the campaigns: the Axe, Baseball Bat, Chainsaw, Cricket Bat, and the Frying Pan. These can kill Common Infected in just one hit, but Survivors cannot use any other weapon until they discard these weapons. The close combat weapons are able to kill all the Special Infected except the Tank and the Witch in one hit, but this is not recommended due to the amount of time to reach the Smoker, Hunter, and Charger. Also, hitting a Boomer will cause bile to cover all nearby Survivors.There are also new items which can give players certain advantages, such as incendiary bullets which set their target on fire. Unfortunately, once these special items are picked up, they must be used at that time; they cannot be saved for later use. Another change that should be noted is that the melee fatigue system, which was included in only Versus and Survival mode in Left 4 Dead, appears to now have been integrated into Campaign mode in the sequel.


Assassin's Creed Review

Posted by dasoulman Monday, August 3, 2009 0 comments

Assassin's Creed Review

Get It In MyStore Now Under Games Category
Price: $56.99 & this item ships for FREE with Super Saver Shipping.

Before I begin this potentially inflammatory review, let me just state that, no, I am not a professional and have never been one in the true sense of the word. And I have a good reason for it. I play video games. By definition professional-minded hardcore gamer is a contradiction in terms. We lack the meticulousness, the work ethic, the objective approach, the staying power and the ability to perform menial tasks in order to achieve a goal... those who don't play World of Warcraft anyway (Hear, hear! - Vader).




Forgive my sweeping generalization; I'm simply giving my honest opinion.

Otherwise, we wouldn't really be gamers. Other gamers wouldn't give a rat's crap what we have to say. What gamers want is fun, what gamers lack is an attention span. I, like so many other gamers, lack all of that to a healthy degree, and I'm sure many of you can relate.

Gamers by definition do possess an inquisitive mind and often display traces of intelligence. As such, we want to be entertained and yet challenged in a way that won't hurt our feelings by equating our sense of narrative fidelity to the hordes of people watching "Big Brother."



So, it is my opinion that in order for the game to be successful, or widely accepted, it has to marry these seemingly contradictory requirements. To further generalize this, gamers like South Park. Gamers like sites like Penny Arcade. It's because these guys deliver exactly what we need - accessible yet intelligent entertainment that is designed to take us out of our boring routines and offer glimpses into creative minds greater than our own.
The reason why I had to get all of this off my chest is because Assassin's Creed, in my humble opinion, simply fails in this.

For the last couple of days I've been spending hours playing the game and as I progress further, I keep wondering whether someone is playing a practical joke on us.

Going back to what I said about professionalism (or lack of thereof), I will tell you right off the bat that I haven't finished the game. I hear it's got a cliffhanger ending. OK, fair enough, nothing new there.

Assuming that you are familiar with Assassin's Creed back-story by now, I will tell you that the narrative was not the reason for me to stop playing. In fact, the story, the very concept of it sounds quite interesting; far-fetched yet intriguing enough to tickle your imagination.

Assassin's Creed tells the tale of an ordinary guy who gets caught up in a weird scientific experiment. Memories of his notorious ancestor, an assassin who lived in the greater area of Jerusalem at the time of Crusades, are extracted from his gene pool in order for it to be used to change the present. I rather liked this idea. Furthermore, the dialogue and the moral spins on each assassination are not without substance, not without whatever credibility the writer needed to inject in order to keep our attention.

The reason why I eventually gave up on this game, scratching my head in disbelief in the process, is that the stuff you do in the tutorial is pretty much what you will be doing in the next six to eight hours of playing it.

Assassin's Creed seemingly has it all and yet it has nothing. It has a unique enough main character, it has good dialogue, the animation of the main protagonist is drop-dead gorgeous and so are the graphics. The combat system is very organic and fun. Each battle with the guards was enjoyable if only for the exquisite yet extremely gory nature of your counter-attacks.

And yet, as you progress through the main campaign, you will have a VERY hard time telling one city from the next - Jerusalem, Acre, Damascus - where the hell am I now?

But more importantly, I certainly wasn't able to comprehend the outrageously menial and repetitive design of the missions.

Wants More Traffic?

Slideshow

Your Own Business

Sign Up and Earn !

    Review Categories